Abbreviation: AGI
A stat that is compared with an attacker's dexterity to determine the likelihood that the enemy's blow will be a critical. Agility also has a direct impact on a character's evasion, shield, parry, and ranged accuracy stats. For every two points of AGI a character has, these derived stats are raised by one point (These stats should not be confused with the skills of the same name).
In addition, Agility plays a significant role in determining the damage caused by Trick Attack when used by a Thief.
Associated with the element of Wind. Many wind-based items add AGI to a Player's Stats. Example: Garuda's Dagger