Mission Name: Assault Mission - Preemptive Strike
Mercenary Rank: Private First Class
Start NPC: Isdebaaq - Aht Urhgan Whitegate (L-10)
Staging Point: Mamool Ja Staging Point
Objective: Destroy the Assassins
Recruitment: Lv.60, 3-6 mercenaries
Mission Orders: A unit of Mamool Ja soldiers is training in assassination techniques. Destroy them before they can become a threat to the Empress.
Time Limit: 30 minutes
Reward: Mamool Ja Training Grounds Assault Points
  • 3 Members: 1000
  • 4 Members: 900
  • 5 Members: 800
  • 6 Members: 700
  

Enemies

Monster Level Strengths Weaknesses Spawns

Notes

Mamool Ja Executioner (BLU, WHM, NIN)

76-77

  • Immune to:
  • Strong to:

13

A, S, L

Puk Executioner

  • Immune to:
  • Strong to:

7

A, S, L

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Drops

Ancient Lockbox
Reraiser
Hi-Potion Tank
Hi-Potion +2
??? Necklace
Storm Torque
Spectacles
Feather Collar
Gorget +1
??? Box
Eggplant
Sage
Imperial Tea Leaves
Wild Onion
Red Grass Thread
Mamool Ja Collar
Toolbag (Sairui-ran)
Toolbag (Shihei)
Toolbag (Jusa)
Toolbag (Kodo)
Kaolin
Poroggo Hat

Walkthrough

Kill all the Mamool Ja Executioners.

  • You enter at (I-6).
  • The Mamool Ja Executioners have around 4500 HP.
  • You can stay on the ledges and pull the Mamool Ja from below to avoid Puk aggro.
    • There is one section of ledge in north (G-7) that does not connect to the rest; this section also has the only ramp.
  • All the enemies are in the large room; the area to the south is empty.
  • Provided no one falls off the upper ledge prematurely, the Mamool Ja Executioners are typically pulled in the following order:
1. There is a BLU where you come out of the tunnel in (I-6).
2-3. BLU and WHM on the ground east of the central island (can be pulled from there or the east ledge).
4. NIN on the ground north of the central island (can be pulled from there or the north ledge).
5. WHM on the ground south of the central island.
6-7. BLU and WHM west of the central island.
8. Cross the bridge and pull the BLU from the south on the upper level in (G-8).
9. Head west to a NIN on the upper level in (F-7).
10-11. Drop down and go north up the ramp for a NIN and WHM.
12. Head around the corner to the east and north for a BLU.
13. Head across the ground to the Rune in (I-7). When you're almost there, pull the BLU on the upper level in (I-8).

Notes

  • Can be Trio'd by Nin, Rdm and any other DD, as long as you know the pulls
  • A BRD with knowledge of mob locations chain pulling will make this mission easy.
  • 3-man group will need to move quickly in order to make timer - RDM, THF, NIN worked
  • Easily done with small BLM party consisting of three BLM and a Refresher as long as there is at least one person that can remove Shell.
  • Be careful when walking across bridges as the Puk Executioner seem to be able to aggro from the bottom floor.

Map

Map-1577486767.png
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