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Table of Contents:
Connecting Areas | Quests/Missions | Weather | NMs | Mobs

Home to the Behemoths of Vana'diel, this cavernous subterranean dwelling is buried deep inside Qufim Island. In addition to the Behemoths, scores of undead also roam around seeking to surprise unsuspecting adventurers.

Connecting Areas

Qufim Island at (M-9)

Involved in Quests/Missions

Quest Type Starter Location
  Beat Around the Bushin General Vola   Lower Jeuno (J-8)
  The Talekeeper's Gift AF (WAR) Deidogg   Bastok Mines (H-6)
Mission Country Starter Location
  Zilart Mission 5:Headstone Pilgrimage Zilart ---    ---


Weather

Thunder Light

Elemental Map
Elementals

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Ancient Weapon
66 - 66 Evil Weapons
Behemoth
80 - 80 Behemoths
Doglix Muttsnout
Unknown Goblins
King Behemoth
85 - 85 Behemoths
Legendary Weapon
65 - 65 Evil Weapons
Moxnix Nightgoggle
Unknown Goblins
Picklix Longindex
Unknown Goblins
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Mobs Found Here

Name Level Drops Steal Family Spawns Notes
Bhuta
46 - 48 Ghosts
Demonic Weapon
45 - 46 Evil Weapons
Greater Gayla
42 - 44 Giant Bats
Lesser Gaylas
40 - 42 Bat Trios
Light Elemental
48 - 50 Elementals
Lost Soul
45 - 47 Skeletons
Master Coeurl
45 - 50 Coeurls
Thunder Elemental
48 - 50 Elementals
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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