Job: Black Mage Notorious Monster |
Zone |
Level |
Drops |
Steal |
Spawns |
Notes | ||||||
81-84 |
1 |
A, S, M | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |
Notes:
- Spawn from trading a Smoky Flask to the ??? near (I-8) of Halvung.
- Uses Fire based spells, such as Firaga III, Fire IV, Burn, Blaze Spikes, Enfire.
- Grows in size up to 4 times in response to large spike damage (i.e. WS and large nukes).
- Is immune to all forms of stun, including those from spells, weapons and weapon skills.
- In order to arrive at this camp you must pass by many True Sight monsters and past no less than 2 Archaic Mirror and their NM Mirror Guards.
- Killable by: 2-6 characters level 75. Can be duoed by skilled players consisting of NIN or THF and RDM, or RDM and BLM.
Video[]
See Video.