Notes/Description[]
- Blood Weapon is a Dark Knight's two hour special.
- When active, all melee attacks will heal the Dark Knight by the same amount of damage they inflict.
- It does not stack with Weapon Skills.
- This ability has no effect on accuracy, as attacks made while Blood Weapon is active may still miss.
- The Effects of Blood Weapon stack with the ability Jump and High Jump if a player chooses to sub Dragoon.
- Most effectively used with Souleater to counteract HP lost.
- This ability has no effect on Undead enemies.
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Macro Syntax[]
- /ja "Blood Weapon" <me>
- Since Blood Weapon is a two hour special, some people prefer not to make a macro for it to prevent unintentional activation.
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