Different attacks do different types of damage, and different enemies may be resistant or particularly vulnerable to certain damage types. The basic types are:
When using the MonkJob Ability "Formless Strikes", the damage type of melee strikes and kick attacks is nonphysical, nonelemental. This damage will not be subject to any of the damage-type specific bonuses or penalties below.
Despite having an uncharacteristic damage type when meleeing, these exceptions still use normal damage types during weapon skills. For example, when performing a weapon skill with Vampiric Claws or while using Formless Strikes and any Hand-to-Hand weapon, the damage type is Blunt.