Requirements:   Level 60 or higher; Rossweisse's Feather, Grimgerde's Feather, Siegrune's Feather, Helmwige's Feather, Schwertleite's Feather, Waltraute's Feather
  Boss:
   (only one boss per run)
  Dendainsonne
  Freke (Cerberus)
  Gorgimera (Khimaira)
  Motsognir (Dvergr)
  Stoorworm (Hydra)
  Vampyr Jarl (Vampyr)
  Repeatable:   Yes
  Reward:   Key Item: Brunhilde's Feather
  1000 Ampoules of Therion Ichor

Treasure

  Armoury Crate:   Cerberus Meat (Freke)

Monsters Found Here

Note: Pulling one type of mob will cause the rest of the mobs of that type to link, regardless of where they are in the chamber. When pulled, it appears that everyone in the room gains hate, regardless of whether or not they have acted on the mobs.
The enemies come in three waves, with the first and second wave each featuring 1 type of the below enemies (excluding enemies spawned from bosses), and the third wave featuring 1-2 types of the below enemies plus a boss.


Normal Monsters
Name Family
Berserkr Demon Dark KnightsVerification Needed
Experimental Poroggo Poroggos
Flames of Muspelheim Clusters
Infected Wamoura Wamoura
Liquified Einherjar FlanVerification Needed
Logi Bombs
Margygr Ahriman
Marid-X Marid
Odin's Jester Devilets
Soulflayer Soulflayers
Utgarth Bat Giant Bats
Utgarth Bats Bat Triplets
Wivre-X Wivres
Special Monsters
Name Family
Huginn Bird
Muninn Bird
Heithrun Sheep
Saehrimnir Tiger

Huginn, Muninn, Heithrun or Saehrimnir will not be immediately seen. They will pop as you progress through the chamber's monsters. Muninn and Saehrimnir will leave behind a message stating "the chamber's stagnant aura has somewhat cleared" if defeated or left to depop respectively.

  • Huginn will leave behind an Armoury Crate containing various consumable items upon defeat.
  • Muninn will weaken the enemies upon defeat.Verification Needed A message stating "the creatures lurking in the shadows have calmed" will be received.
  • It is currently unknown what Heithrun does. It is, however, reported to be the rarest of the four.
  • Saehrimnir will strengthen the enemies if left to despawn.Verification Needed A message stating "the creatures lurking in the shadows have become restless" will be received.
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