Vana'diel contains a number of crafting guilds which players can join in order to craft (or fish) various items. There are also a number of Hobbies which players can utilize to obtain materials to aid in these crafts.
Craft often used to create enhancing and enfeebling potions, healing medicines, enfeebling weapons, and Ninjutsu tools.
Craft which works with bones to create moderately heavy armor and a wide variety of ammunition and jewelry.
Craft which works with natural threads to craft lightweight armor and capes often used by magicians.
Craft which combines ingredients to make a wide variety of tasty and enhancing meals.
Craft which seeks to catch the fish from the oceans, seas, lakes, rivers, streams and ponds of Vana'diel.
Craft which works with precious gems and metals to create beautiful jewelry and glittering armor.
Craft which works with animal hides to craft medium-weight and versatile armor.
Craft which reformulates raw ores into usable ingredients for making heavy armor and weapons.
Craft which uses lumber found around Vana'diel to craft a variety of weapons, shields, ammunition and Mog House furniture.
To become an experienced crafter, every ten skill levels, you are required to prove to the guild that you "have what it takes" by crafting (or buying) an item of the guild's choosing. This item can be turned in once you have reached an "8" in skill (8, 28, 48, etc.), or higher skill (up to the cap).
Relations Between Crafts Above Skill Level 60
After you hit level 60 you get 40 levels to distribute among the other crafts you also have above level 60. Meaning you can get every single craft up to 60 without any issues, but post 60 you have 40 levels to distribute.
If you raise a craft skill past 60, after already having 40 levels distributed to other crafts above 60, the level of the crafts already above 60 will decrease, starting with the highest craft skill not gaining a level.
As Fishing is not a synthesis craft (which use crystals), it isn't subject to any of these limitations. You can level Fishing to 100, all the rest of the crafts to 60, and still have the 40 points left to distribute as you want.
To recap and delevel a previous craft back to 60 and journeyman talk to your current guildmaster and she/he will give you the choice to do so.
Crafting Tips and Guides
You must be within 11 levels of a recipe's cap to attempt synthesis (this includes sub-crafts). Any gear or synthesis support counts toward this figure.
It is generally believed that the following results are accurate. These are, however, assumptions only.
|Level Range||(-10) - (-1)||0 - 10||11 - 30||31 - 50||51 - 70||71 - 90||91 - 100|
|Success Rate||50%||95% (w/o crafting ring)|
|HQ Rate||<1%||1.5% (1/64)||6.25% (1/16)||25%||50%||50%||50%|
All items (2)