Giant, herbivorous animals native to Mindartia, Dhalmel often form loose herds to protect each other from their natural predators. Generally docile, the animals have been domesticated across Mindartia by the Tarutaru of Windurst, though they still roam free in the wild where they typically only react to others out of self-defense.
Their natural affinity for wind allows them to call upon a soft healing breeze in a pinch, bringing succor to themselves or their allies, and when angered the beasts can enter a berserking rage, causing their attacks to be that much more devastating.
The meat is considered gamy, but is still commonly eaten across the Mindartia continent in various dishes. The thick hides the beast possess have a number of uses by many craftsmen, with many aspiring leatherworkers working the hide to hone their craft, whilst their large bones are a common ingredient used for a myriad of different bonecrafting recipes, such as armor, weapons and instruments.