General Information
- System: Arcana
- Weaknesses:
- Immune:
Other Information
Travelers to Halvung and Hediva Isle have brought back with them strange tales of a hideous beast roaming the volcanic terrain. However, the differing reports have Imperial schoolmen scratching their heads in disbelief. Some adventurers speak of the twisted horn of a giant ram, while others the golden mane of a lion. Still others speak of a pair of undersized bat-like wings or a spiked reptilian tail imbued with deadly venom. One crazed old man even mumbled of a deep violet hide, not unlike that of the dreaded behemoth.
Until more information can be gathered on the abhorration, the Empire has bestowed upon it the name Khimaira, and is actively searching for mercenaries who might be willing to hunt down this elusive beast.
Special Attacks
Special Abilities | |||
Dreadstorm - AoE dmg (200-300) + terrorize, strips Utsusemi | |||
Fossilizing Breath - Cone Attack Petrification | |||
Fulmination - Large AoE damage (~800), Paralyze, Stun | |||
Plague Swipe - Cone Attack damage focused behind the mob | |||
Tenebrous Mist - AoE Reset TP to 0% | |||
Thunderstrike - AoE ~300 dmg + Stun, ignores Utsusemi | |||
Tourbillion - AoE damage, Knockback, and Defense Down. Can be absorbed by 3 shadows. | |||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notes
While it may seem Khimairas should belong to the Beast system by virtue of their appearance, they actually belong to the Arcana system. This is determined by their intimidation from the Arcana Killer, Arcane Circle, and Killer Instinct Job Abilities/Traits.
Notorious Monsters in Family
Name | Spawn Information | Level | Zone | Notable Drop(s) |
---|---|---|---|---|
Khimaira | Timed Spawn around (I-7) of Hediva Isle every 48-72 hours | ![]() |
Caedarva Mire | Hauteclaire |
Quest NMs: None Mission NMs: Khimaira 13 Battlefield NMs: None Besieged NMs: Nemean Lion Other NMs: None |
All items (5)