The marid is an enormous animal that lives in the forests of the Near East, though few actually remain in the wild. Its fearsome natural weaponry consists of a long, flexible trunk, and two great tusks used to scythe through its enemies. Despite being a herbivore, the marid possesses burning eyes that reveal its violent temperament, and nothing can slow one of these massive beasts’ ground-shaking charges. Before their numbers were decimated by the growing plague of chigoes, battle-trained war marids were the centerpiece in the Aht Urhgan army. Now these ultimate shock troops are kept in reserve within the grounds of the Imperial Palace, rarely seen by those outside its walls.

General Information

  • System: Beasts
  • Weaknesses:
  • Immune:

Special Attacks

Special Abilities
Barrier Tusk: Defense boost
Flailing Trunk: Physical damage. Absorbed by 2 Utsusemi shadows
Onrush: Physical damage. Absorbed by 1 Utsusemi shadow
Voracious Trunk: Absorb a single Status Effect excluding Food. Not blocked by Utsusemi.
Stampede: Single high damage attack. Absorbed by 2 Utsusemi shadows
Chigoe Spawn: Spawns a Chigoe when they use a weapon skill. They can do this up to 5 times.
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
No standard notorious monsters

Quest NMs: None

Mission NMs: None

Battlefield NMs: None

Other NMs: Hildesvini (Einherjar)

Monsters in Family

Name Level Zone
Marid 77-79 Bhaflau Thickets (77-78)
Wajaom Woodlands (78-79)
Grand Marid 78-79 Bhaflau Thickets

Historical Background

A Marid (Arabic : مارد ) in common mythology is a djinn related to the element of water. Marids are mentioned in the Qur'an in Sura As-Saaffat:7 (37:7): And to guard against every rebellious (Marid) devil.

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