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Overview[]Weapons are pieces of equipment that can be equipped to either the main or range slots. If the Job Trait Dual Wield is learned, a one-handed weapon may be equipped to the sub slot as well. Different weapons are wielded differently by each job, so be sure to always be using your job's highest rated weapon. Each major weapon subcategory also comes with its own unique set of weapon skills to further their usefulness in battle. Macro: /equip main "Item Name" Relic Weapons can be seen here. |
Melee Weapons[]
Axes | Clubs | Daggers | Great Axes | Great Katana | Great Swords |
Hand-to-Hand | Katana | Polearms | Scythes | Staves | Swords |
Ranged Weapons[]
Archery | Marksmanship | Throwing |
Non-Combat Weapons[]
String Instruments | Wind Instruments | Fishing Gear |
Grips | Animators |
All items (1692)
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- Adder Jambiya
- Adder Jambiya +1
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- Amood
- Amood +1
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- Annihilator
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- Anubis's Knife
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- Blizzard Toporok
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