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Description

File:Charm (Status Effect).png Charm is a negative status effect that causes afflicted characters to start physically attacking whoever the monster is currently targeting. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off. Players who are charmed are treated as full-fledged enemies and can be defeated by other players, though no experience points penalty is incurred if you are defeated while charmed.

In general, the best way to keep charmed players under control is to sleep them. Kiting is also an option, as charmed players have a slower movement speed than normal.

How the effect is inflicted/gained

Monster Abilities


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