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The percentage chance of Critical Hits that a player (or mob) may get on their target. Items in the game that can increase Critical Hit Rate will raise this set percentage by the noted amount in the their description.

See also: Critical

Name Lvl Slot Type Effects Jobs
Van Pendant 14 Neck Accessory: Pendant Enemy Critical Hit Rate -1% All
Jupiter's Staff 51 Weapon Staff Dexterity +5, Resist Vs +20, Critical Hit Rate +15%, Additional Effect: Lightning Damage All
Safety Mantle 51 Back Mantle Opponent's Critical Hit Rate -2% WAR/PLD/DRK/BST/DRG
Thunder Staff 51 Weapon Staff Dexterity +4, Resist Vs +15, Critical Hit Rate +15%, Additional Effect: Lightning Damage All
Kidney Dagger 56 Weapon Dagger: Baselard Critical Hit Rate +5% WAR/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/SMN
Abtal Jawshan 59 Body Armor: Chain HP +18, Strength +6, Agility +6, Increases Rate of Critical Hits WAR/PLD/DRK/BST/SAM
Arcanabane 59 Weapon Axe: Pick Additional Effect vs Arcana: Critical Hit Rate +5% WAR/DRK/BST/RNG
Sipahi Jawshan 59 Body Armor: Chain HP +16, Strength +5, Agility +5, Increases Rate of Critical Hits WAR/PLD/DRK/BST/SAM
Kitsutsuki 64 Weapon Katana: Kunai Additional Effect vs Plantoids: Critical Hit Rate +5% NIN
Anubis's Knife 65 Weapon Dagger: Knife Poison: Critical Hit Rate +7%, Enchantment: Poison, <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m> WAR/THF/DRK/RNG/NIN/COR/PUP
Onikiri 65 Weapon Tachi Additional Effect vs Demon: Critical Hit Rate +5% SAM
Tonbo-Giri 68 Weapon Spear Agility +3, Enmity +3, Additional Effect vs Vermin: Critical Hit Rate +3% SAM/DRG
Fudo 70 Weapon Katana Critical Hit Rate +3% NIN
Kamewari 70 Weapon Tachi Accuracy +5, Additional Effect vs Arcana: Critical Hit Rate +7% SAM
Kumokirimaru 70 Weapon Uchigatana Enhances 'Zanshin' Effect, Critical Hit Rate +5%, Additional Effect vs Vermin: Critical Hit Rate +8% SAM
Trollbane 70 Ranged Thrown - Returns Latent Effect: Increases Rate of Critical Hits, Enchantment: Vitality +10, <Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d> All
Warrior's Stone 70 Waist Armor: Belt Strength +5, Accuracy +7, Opponent's Critical Hit Rate -2% WAR
Assassin's Vest 72 Body Artifact: Dynamis HP +22, Agility +4, Enmity +3, Increases Rate of Critical Hits THF
Dissector 72 Weapon Shortsword Latent Effect: Damage 36, Latent Effect: Critical Hit Rate +6% WAR/RDM/THF/PLD/DRK/BRD/RNG/NIN/DRG/BLU
Gondo-Shizunori 72 Weapon Spear Latent Effect: Damage 85, Latent Effect: Critical Hit Rate +6% WAR/SAM/DRG
Ifrit's Bow 72 Ranged Shortbow Strength +3, Ranged Attack +10, Latent Effect: Increases Rate of Critical Hits WAR/RDM/THF/PLD/DRK/BST/RNG/SAM/NIN
Michishiba 72 Weapon Uchigatana Latent Effect: Damage 78, Latent Effect: Critical Hit Rate +6% SAM/NIN
Morgenstern 72 Weapon Club: Mace Latent Effect: Damage 40, Latent Effect: Critical Hit Rate +6% WHM/PLD
Pahluwan Khazagand 72 Body Armor: Leather HP +20, Accuracy +10, Ranged Accuracy +10, Increases Rate of Critical Hits, HP Recovered While Healing +2 MNK/RDM/THF/BST/RNG/NIN/DRG/COR/PUP
Rampager 72 Weapon Great Axe Latent Effect: Damage 87, Latent Effect: Critical Hit Rate +6% WAR/DRK
Retributor 72 Weapon Axe: Pick Latent Effect: Damage 46, Latent Effect: Critical Hit Rate +6% WAR/DRK/BST/RNG
Senjuinrikio 72 Weapon Katana Latent Effect: Damage 38, Latent Effect: Critical Hit Rate +6% NIN
Subduer 72 Weapon Great Sword: Claymore Latent Effect: Damage 85, Latent Effect: Critical Hit Rate +6% WAR/PLD/DRK
X's Knife 72 Weapon Dagger: Knife Increases Critical Hit Damage THF/BST
Destroyers 73 Weapon Hand-to-Hand: Cesti Latent Effect: Damage 18, Latent Effect: Critical Hit Rate +6% WAR/MNK/RDM/THF/PLD/DRK/BST/RNG
Gravedigger 73 Weapon Scythe Latent Effect: Damage 87, Latent Effect: Critical Hit Rate +6% WAR/BLM/DRK/BST
Heart Snatcher 73 Weapon Dagger: Dagger Latent Effect: Damage 30, Latent Effect: Critical Hit Rate +6% WAR/THF/PLD/DRK/BRD/RNG/SAM/NIN/DRG/COR/PUP
Kinkobo 73 Weapon Staff: Pole Critical Hit Rate +5%, Latent Effect: Delay 329, Latent Effect: Accuracy +10, Enchantment: Subtle Blow, <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m> MNK/WHM/PLD/DRG
Primate Staff 73 Weapon Staff Critical Hit Rate +5%, Latent Effect: Delay 329, Latent Effect: Accuracy +10 MNK/WHM/PLD/DRG
Primate Staff +1 73 Weapon Staff Critical Hit Rate +7%, Latent Effect: Delay 319, Latent Effect: Accuracy +12 MNK/WHM/PLD/DRG
Thyrsusstab 73 Weapon Staff Latent Effect: Damage 65, Latent Effect: Critical Hit Rate +6% WAR/MNK/WHM/BLM/PLD/BRD/DRG/SMN
Rai Kunimitsu 74 Weapon Katana Critical Hit Rate +5%, Firesday: Resist Vs +15, Firesday: Damage 41 NIN
Summoner's Doublet 74 Body Artifact: Dynamis MP +20, 'Blood Pact' Ability Delay -3, Avatar Critical Hit Rate +3%, Depending On Day: Avatar Perpetuation Cost -3 SMN
Assassin's Vest +1 75 Body Relic +1 HP +22, Agility +5, Enmity +5, Increases Rate of Critical Hits THF
Kawahori Kabuto 75 Head Armor: Kimono Blind: Critical Hit Rate +5%, Weapon Skill Accuracy +5, Enchantment: Blind, <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m> MNK/SAM/NIN
Ragnarok 75 Weapon Great Sword: Greatsword Accuracy +20, Increases Rate of Critical Hits, Scourge WAR/PLD/DRK
Summoner's Doublet +1 75 Body Relic +1 MP +20, 'Blood Pact' Ability Delay -4, Avatar Critical Hit Rate +4%, Depending On Day: Avatar Perpetuation Cost -3 SMN
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