Enhancing Magic boosts a target's capabilities, making them stronger. Also referred to as buffs.
Enhancing Magic Skill is the skill base from which Enhancing Magic derives. It is most synonymous and most importantly relational to the strength of all Enhancing spells therein, with the exception of Protect, Shell, and Haste.
Enhancing Magic also helps defend against spell interruptions for any spells in its category.
Job Ratings[]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
Red Mage | B+ | 5 | 109 | 256 |
White Mage | C+ | 5 | 105 | 230 |
Paladin | D | 4 | 101 | 210 |
Black Mage | E | 4 | 94 | 200 |
- See Combat Skills for a by-level breakdown of magic skill caps.
Note: Enhancing Magic is a key factor in most Red Mage spells:
- Resist gained from Bar- spells = ([Enhancing Magic Skill] / 5) + 40 (rounded down)
- See also Red Mage: En-Spell Damage Calculations.
- See also Stoneskin for formula and calculations.
Equipment that Enhances this Skill[]
Name | Lvl | Slot | Effects | Jobs | Obtained |
---|---|---|---|---|---|
Duelist's Gloves/+1 | 72 | Hands | +15 | RDM | Dynamis |
Warlock's Tights | 56 | Legs | +15 | RDM | Quested |
Warlock's Tights +1 | 74 | Legs | +15 | RDM | Limbus |
Cleric's Duckbills +1 | 75 | Feet | +10 | WHM | Dynamis |
Cleric's Duckbills | 71 | Feet | +10 | WHM | Dynamis |
Gallant Breeches +1 | 74 | Legs | +10 | PLD | Limbus |
Genie Huaraches | 73 | Feet | +9 | BLM | Crafted |
Igqira Huaraches | 73 | Feet | +8 | BLM | Crafted |
Enhancing Torque | 65 | Neck | +7 | All Jobs | BCNM |
Gallant Breeches | 58 | Legs | +5 | PLD | Quested |
Merciful Cape | 73 | Back | +5 | All Jobs | Sea |
Glamor Jupon | 50 | Body | +3 | RDM | Quested |
Elite Beret | 74 | Head | +4 | WHM/BLM/RDM/SMN/BLU | Crafted |
Elite Beret +1 | 74 | Head | +5 | WHM/BLM/RDM/SMN/BLU | Crafted |
Augmenting Earring | 35 | Earring | +3 | All Jobs | ENM |
Yinyang Lorgnette | 40 | Neck | +1 | WHM/BLM/SMN/PUP | Quested |
Magic of Vana'diel: Enhancing Magic |
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Barelement: Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra) Barstatus: |
Defenses: Aquaveil — Blink — Stoneskin — Phalanx I • II — Protect I • II • III • IV — Protectra I • II • III • IV • V — Shell I • II • III • IV — Shellra I • II • III • IV • V |
Recovery: Erase — Regen I • II • III — Refresh I |
Stealth: Deodorize — Invisible — Sneak |
Time: Haste |
Spikes: Blaze Spikes — Ice Spikes — Shock Spikes |
Transport: Escape — Teleport-Altep • Dem • Holla • Mea • Vahzl • Yhoat — Warp I • II |
Enspells: Enaero — Enblizzard — Enfire — Enstone — Enthunder — Enwater Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning |
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