Evasion[]
Stat that is compared to an enemy attacker's accuracy to determine the chance that a character has of avoiding an attack.
Evasion is directly affected by a character's evasion skill, and AGI. For every two points of AGI a character has, their evasion is raised by one point.
When checking a monster, low evasion occurs when your accuracy is twenty or greater than the monster's evasion. High evasion occurs when your accuracy is twenty lower or less than that compared the monsters evasion. Within plus or minus 19 accuracy, neither will show.
Evasion Skill[]
A character's natural evasion skill gained via actual combat experience. Different jobs have different evasion potentials.
Job Ratings[]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
Thief | A+ | 6 | 114 | 276 |
Ninja | A- | 6 | 114 | 269 |
Monk | B+ | 5 | 109 | 256 |
Samurai | B+ | 5 | 109 | 256 |
Puppetmaster | B | 5 | 109 | 250 |
Warrior | C | 5 | 105 | 225 |
Paladin | C | 5 | 105 | 225 |
Dark Knight | C | 5 | 105 | 225 |
Beastmaster | C | 5 | 105 | 225 |
Blue Mage | C- | 5 | 105 | 220 |
Dragoon | C- | 5 | 105 | 220 |
Corsair | D | 4 | 101 | 210 |
Red Mage | D | 4 | 101 | 210 |
Bard | D | 4 | 101 | 210 |
White Mage | E | 4 | 94 | 200 |
Black Mage | E | 4 | 94 | 200 |
Ranger | E | 4 | 94 | 200 |
Summoner | E | 4 | 94 | 200 |
- See Combat Skills for a by-level breakdown of combat skill caps.