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Version Update

New Content[]


■ Ouryu Cometh and The Wyrmking Descends battles have arrived!
■ New TOAU missions are available through 'Legacy of the Lost'!
■ The ENM 'Pulling the Strings' is now available for all jobs!
■ The ENM 'Bionic Bug' is now available. Get your Commander's Cape and Martial Knife!
■ The ENM 'Test Your Mite' has been implemented for a chance at more Cloud Evokers and the Geist Earring.
■ The BCNM 'The Final Bout' has been added, notable item: Spiked Finger Gauntlets.
■ The BCNM 'Celery' is now available, with notable items Nursemaid's Harp and Trailer's Kukri.
■ The BCNM 'Kindred Spirits' is accessible, featuring Vassago's Scythe.
■ The Norg quest 'An Undying Pledge' offers you a chance at the Light Buckler.
■ The quest 'The Search for Goldmane' takes you to Bibiki Bay for the Deluxe Carbine.
■ The quest 'Faded Promises' is now available for the low-level Fukuro katana.

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The RMT Changes[]

■ The following BCNMs now contain their post-RMT change drops (i.e. Peacock Charm). This also replaces the non-Rare/Ex drop off the respective NM, i.e. Valkurm Emperor will now drop the Empress Pin.

 • Under Observation
 • Wings of Fury
 • Treasures and Tribulations
 • Petrifying Pair
 • Brothers D'Aurphe
 • Up In Arms
 • Royal Jelly
 • Horns of War

■ The following BCNMs have been implemented and contain their post-RMT change drops (i.e. Speed Belt, O. Kotes, etc.). This also replaces the non-Rare/Ex drop off the respective NM, i.e. King Arthro will now drop Velocious Belt.

 • The Hills are Alive
 • Early Bird Catches the Wyrm
 • Divine Punishers
 • Dropping Like Flies

■ The following BCNMs have been implemented or altered to add an additional method to obtain the listed items. This means that the world NM will still drop the non-rare/ex item.

 • Contaminated Colosseum (Cassie Earring)
 • Early Bird Catches the Wyrm (Juggernaut)
 • Operation Desert Swarm (Serket Ring)


■ Sozu Rogberry, Big Bomb, Ullikumi, Alkyoneous, and Pallas are now force pops.
■ The price of padded caps and black ink have been changed.
■ Siren's hairs have been removed from the Sea Serpent Grotto Notorious Monsters. The drop rate from other sources has been increased.
■ Devil mantas can no longer be caught in Cape Terrigan. The drop rate for angel skin has been increased on mantas in Kuftal Tunnel.
■ Rusty item recipes using light crystals now result in plain pick/sword/cap.
■ NOTE: We have NOT implemented Goblin Bounty Hunters for fishing at this time. If there are other in-era RMT changes that we are missing, please bug report them so that we can look into them.

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Mission/Quest Related[]

■ The ENM 'Sheep in Antlion's Clothing' has been adjusted with increased mob levels and an extra chance for Hagun/Forager's Mantle. Tuchulca will no longer path back to start, and ranged attacks should no longer be able to target the NM while underground.
■ The ENM 'Brothers' has been adjusted with increased mob levels, immunities, and detect methods.
■ The miniquest for race specific equipment (RSE) ammo will no longer drop the wrong race's ammo.
■ Old Professor Mariselle and his pupils now teleport around the room during 'The Secrets of Worship', have correct models, and have corrected spells.
■ Resolved issues in level-capped assaults that sometimes caused monsters to spawn at incorrect levels.
■ In the Aht Urhgan mission 'Black Coffin', Gessho will now engage properly, monsters now display the correct ranged animation, and skills/damage have been adjusted.
■ Resolved an issue with dialogue from Mokyoko during Windurst Mission 1-3.
■ Reduced the HP of the quest NMs in 'Go Go Gobmuffin' and added a despawn condition if players die/leave the area.
■ Corrected a dialogue issue in the assault 'Imperial Agent Rescue'.
■ Adjusted Halver's default dialogue when not currently on a mission/quest.
■ Adjusted dialogue, immunities, Phantom Puk spawn position, attack/damage, mdb, and mdt in the ISNM 'Shadows of the Mind'
■ Resolved an issue where the quest 'Love and Ice' was not able to progress.
■ Resolved an issue where recipients who already had the reward from Uninvited Guests were unable to obtain the reward.
■ Lamian fang keys are now obtainable from the ??? only once per Conquest tally.
■ Orcs in the 'Save the Children' BCNM will now aggro to all levels, and their positions have been corrected.
■ The quest 'In a Stew' is now repeatable only once per Conquest tally.
■ During the quest 'Lovers in the Dusk', the ??? in Zi'tah has been made clickable during the proper dusk timeframe.

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Job Related[]

■ Status effect resistance Bard songs have been added. Thanks to LSB/SnugglesFFXI for the song scripts!
■ Horde Lullaby's radius has been corrected - max radius is based on string skill up to 8 yalms, with max radius from a wind instrument locked at 4 yalms.
■ Slightly increased the casting range on Requiems and Horde Lullaby. Thanks to Bliven for retail testing!
■ Resolved issues that caused Tame to not work properly.
■ The automaton attachment 'Replicator' now correctly responds to equipping the 'Damage Gauge' attachment, raising the threshold for use.
■ The spell recast reduction effects of the Mana Booster now work appropriately.
■ Valoredge melee skill has been corrected to B+, with the head increasing it to A- instead of the previous A+.
■ Corrected the damage absorption value of an automaton's Stoneskin ability to era values.
■ Automaton shield bash now has a chance to miss, and the damage increase from Hammermill has been corrected.
■ Corrected an issue where automaton weaponskills were not receiving their default accuracy bonuses, and added "acc varies with TP" logic for Slapstick and String Clipper.
■ The out-of-era automaton weaponskills Magic Mortar, Armor Piercer, and Bone Crusher were removed from automaton weaponskill lists.
■ Out-of-era stat bonuses were removed from Puppetmaster maneuver use.
■ Corrected the attack bonus value of Last Resort to era values.
■ Healing breath will work properly when one of the party members is dead.
■ Removed extra ammo damage from Thunder Shot.
■ The KI for SAM AF3 is now obtainable at any hour, though the quest NMs continue to only be spawnable at night.

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Monster Related[]

■ King Vinegaroon's draw-in and tp move usage/effects have been adjusted in accordance with retail testing. Thanks to Dowzer for much of the info behind the changes.
■ Added several additional mob groupings in East/West Sarutabaruta, allowing for a better level range in starting areas.
■ An arbitrary large boost to White Mage Notorious Monsters' Auto-Regen trait has been removed.
■ Dynamis Goblin statues no longer erroneously have Auto-Regen.
■ Monk Aerns and Fomors will now properly use kick attacks.
■ Big Bomb is now immune to sleep.
■ Corrected the position of an Eo'euvhi in The Grand Palace of Hux'Zoi.
■ Corrected the mob level of Mamool Ja raptor pets in Bhaflau Thickets.
■ Corrected the model size and name prefixes for several Dynamis NMs.
■ Raised the level of Tzee Xicu's elemental.
■ Resolved an issue where Overlord Bakgodek would not link with other orcs.
■ Adjusted Jailer of Temperance's move speed and made him not lose aggro.
■ Jailer of Faith no longer deaggros. Added MDT during closed phase and added terror immunity.
■ Jailer of Fortitude now has alliance hate. As he will deaggro on retail, he retains the ability to do so. Added missing immunities to his Kf'Ghrah helpers.
■ Monster pets now have more correct stats, spells, and abilities.
■ Mob levels have been corrected in Ranguemont Pass. Names have also been corrected in the latest 'eden' renamer file, located here: https://github.com/EdenServer/community/tree/master/renamer
■ Kirin's adds now act like their Ru'Aun Gardens counterparts in terms of immunities, regain, spell use and power.
■ Corrected subjobs for Qutrub job families and Lord of Onzozo.
■ Wendigo spawns in Horutoto Ruins now have both BLM and WAR types with different drop tables.
■ A missing balloon placeholder for the Horutoto Ruins NMs Doppleganger Dio/Gog and Bomb King has been added.
■ Several goblin levels in the Inner Horutoto Ruins have been corrected to era values and updated in the renamer file.

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Monster Related (continued)[]

■ Adjusted the Magic Pot skills Battery Charge, Spectral Barrier, and Mysterious Light to match retail durations and effects.
■ Steam Cleaner will despawn if left idle, and the chance and power of the additional effect tp drain have been revised.
■ Adjusted the Fly family skill Venom to match retail duration and power.
■ Bats no longer link with tonberries.
■ Hippogryphs can no longer be fished up in Batallia Downs.
■ Goblin Golem's immunities now match other Dyna statues.
■ Dynamis statues no longer share hate with their popped monsters.
■ Revenants in The Sanctuary of Zi'Tah will now spawn/despawn at appropriate times.
■ Corrected an issue with the NM Yara Ma Ya Who's spawn conditions.
■ Removed OOE Absorb-Acc from Dark Knight Hydra mobs.
■ Xolotl's adds are now susceptible to lullaby.
■ Fenrir Prime's HP, job, and immunities have been corrected.
■ Snow Devils in 'When Hell Freezes Over' no longer link.
■ Reduced the HP of Imp's Bandsman in the ISNM 'Call to Arms'.
■ Monsters in the Pirate's Chart fight will no longer deaggro.
■ Flesh Eaters now have more retail-accurate HP (increased).
■ Mountain worms in Uleguerand Range no longer drop Heavy Gauntlets, and the actual Mountain Worm NM now spawns and drops them.
■ The mantraps in Misareaux Coast are now charmable.
■ DRG draugars in the 'Requiem' assault will no longer resummon their wyvern.
■ Ix'DRG will no longer claim to an alliance member who is not near the pop area.

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New Items[]

■ Oscar Scarf, Tracker's Kecks, Michishiba-no-tsuyu, Thyrsusstab, Ostreger Mitts, Pineal Hat, Evoker's Boots, R/Ex NM drops, Vassago's Scythe, Schwarz Lance, Spartan Cesti, Light Boomerang, Archalaus's Pole, Sairen, Omokage, Aramis's Rapier, Armbrust, Shock Mask, Super Ribbon, Rival Ribbon, Sly Gauntlets, Spiked Finger Gauntlets, Hateful Collar, Rush Gloves, Benign Necklace, Intellect Torque, Mana Circlet, Heavy Mantle, Esoteric Mantle, Templar's Mantle, Sniper's Mantle, Martial Scythe, Martial Knife, Commander's Cape, Faerie Hairpin, Geist Earring, Quick Belt, Nursemaid's Harp, Trailer's Kukri, Elusive Earring, Knightly Mantle, Kunwu Ore, Tutelary, Imanotsurugi, Bahamut's Staff, Bahamut's Mask, Bahamut's Zaghnal, Bahamut's Hose, Dragon Staff, Kunwu Iron, Beater's Aspis, Varlet's targe, Wrestler's Aspis, Ashigaru Targe, Mercenary Mantle, Singer's Mantle, Wizard's Mantle, Wyvern Mantle, Dominion Mace, Master Belt, Enhancing Mantle, Havoc Scythe, Leopard Axe, Somnus Signa, Grosveneur's Bow, Stylet, Princely Sword, Grim Staff, Prelatic Pole, Light Buckler, Deluxe Carbine,, Fukuro, Attuner, Tactical Processor, Drum Magazine, Equalizer, Target Marker, Mana Channeler, Eraser, Smoke Screen, Astral Pot, Spirit Lantern, Corsair Bullet Pouch, Getsul Ring, Pacifist Ring, Death Chakram, Wyvern Feed, Counter Earring, Naruko Earring, Refresh Musk, Tactical Ring, Deadeye Earring, Sanation Ring, Gamushara Earring, Assassin's Ring, Janizary Earring, Healing Feather.

Item Related[]

■ Darksteel Nodowa +1 is now desynthable.
■ Corrected (reduced) the droprate of Wyvern Wings from Typhoon Wyverns in Gustav Tunnel.
■ The elemental strength of Bronze Beds has been corrected.
■ Sacrifice Torque's latent effects have been added.
■ Snakeeye/+1 now has its latent effect and additional effect.
■ Scogan's Knuckles' latent effect now works correctly.
■ The subcrafts for Adaman Sainti have been corrected.
■ Equipment with 'til dawn' latents will have the latent effect properly wear off at dawn.
■ The vendor price of Northern Jerkin has been corrected.
■ Items with delay reduction latents such as Kinkobo and Primate Staff have been fixed.
■ Relic weapons now only proc 'Occasionally deals 2/3x damage' on the first hit of an attack round and cannot proc when held in the offhand.
■ Elemental gorgets will no longer cause Jump and Eagle Eye Shot to do 0 damage.
■ Dyer's woad was removed from harvesting results in West Sarutabaruta.

System Related[]

■ Proper line-of-sight checks have been implemented for both monsters and players. This means monsters will aggro and link more accurately (dolls and Zdeis can properly aggro from their alcoves, Quadavs won't aggro from underground in Beadeaux, etc), players can't use ranged attacks through walls, and players won't be able to cast magic or use job abilities through walls in non-outdoor areas.
■ The maximum vertical distance entities will be shown has been made retail-accurate.
■ Multiple escort Quasilumins can now be active at the same time if they are from different alcoves.
■ Resolved a minor issue with paralyze not being able to proc despite landing, if resist traits outpaced the potency (relevant only to Corsairs).
■ The rusty levers in Oldton Movalpolos now work correctly to raise platforms.
■ Corrected the message shown when certain effects wear off. For example, it will say "Player is no longer bound" instead of "Player's Bind effect wears off".
■ Dia and Bio are no longer subject to duration cuts from monster resistance.
■ Messaging when using the Beastmaster skills 'Charm' and 'Tame' has been corrected.
■ Skillups for parry, guard and shield will no longer process on a missed attack.
■ Corrected an issue where non-MNK/PUP jobs could guard.
■ XP rings are no longer rechargeable with Imperial Standing.
■ Imperial Standing and Conquest Points are no longer obtainable through chocobo digging.
■ The Dynamis - Xarcabard win ??? will now reset on each entry.
■ Resolved an issue where the effects of Sanction regen/refresh did not occur in certain Aht Urhgan zones.
■ Outpost shops will now correctly purchase items from players.
■ The dialogue received when opening chests containing maps has been corrected.
■ Pets may now enter bcnms if their level is at or below the level of the BCNM,
■ Weaponskills with additional effects now have an effect resist check implemented, which means the additional effect will not always land. Chance varies with TP weaponskills were given a new formula to more accurately represent land rate.
■ Experience points will now be dirtied when a power-leveler heals a party from outside aggro range.
■ A level requirement has been implemented to claim certain Notorious Monsters. More information will be provided in an announcement.

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That concludes this version update. Thank you for playing on Eden!

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