Job: Warrior and/or Black Mage
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light

Zone

Level

Drops

Steal

Spawns

Notes

Jugner Forest

During 20:00 - 4:00
Warrior

16-26

7

A, H, HP

Valkurm Dunes

During 20:00 - 4:00
Warrior & Black Mage

18-24

18

A, H, HP

Pashhow Marshlands

During 20:00 - 4:00
Warrior

18-25

6

A, H, HP

Gusgen Mines

Warrior & Black Mage

20-27

14

A, H, HP

Buburimu Peninsula

During 20:00 - 4:00
Black Mage

20-24

21

A, H, HP

Carpenters' Landing

During 20:00 - 4:00
Warrior & Black Mage

21-27

10
Respawn: 5 min

A, H, HP

Maze of Shakhrami

Warrior

22-26

25

A, H, HP

Outer Horutoto Ruins

Warrior & Black Mage

23-26

18

A, H, HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime


Historical Background

In Arabic mythology, the Ghoul is a type of demon. They reside in graveyards, wilderness areas (the desert), lonely areas, caves, and islands occasionally. They feed off of the dead and any living passersby. They are said to be able to change their shape into anything, including animals. In some accounts, Ghouls were only female. The males of their race were called Qutrub. In early 20th century horror fiction, Ghouls were turned into the human-eating undead modern people are familiar with. Ghoul derives from Al Ghul, which means "the demon". The star in the constellation Perseus, Algol, is derived from the term Al Ghul.

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