Job: White Mage
Family: Goblin
Crystal: Fire
Weak to: Light

Zone

Level

Drops

Steal

Spawns

Notes

Inner Horutoto Ruins

20-23

9

A, L, S

King Ranperre's Tomb

21-23

4

A, L, S

North Gustaberg

21-23

4

A, L, S

Dangruf Wadi

21-23

17

A, L, S

Jugner Forest

21-25

3

A, L, S

Pashhow Marshlands

21-25

5

A, L, S

Meriphataud Mountains

21-25

8

A, L, S

Valkurm Dunes

22-25

21

A, L, S

Ordelle's Caves

22-26

18

A, L, S

Buburimu Peninsula

22-25

14

A, L, S

Maze of Shakhrami

22-26

7

A, L, S

The Sanctuary of Zi'Tah

25-29

9

A, L, S

Batallia Downs

26-30

5
Respawn: 5 min

A, L, S

Rolanberry Fields

26-30

6

A, L, S

Sauromugue Champaign

26-30

6
Respawn: 5 min

A, L, S

Ranguemont Pass

26-30

7

A, L, S

Lower Delkfutt Tower

27-30

14
Respawn: 10min

A, L, S

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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