Spells that use the Healing Magic skill are all spells that help players recover from battle. These spells help players regain Hit Points, remove negative Status Effects, or recover from death/unconsciousness. Healing Magic also helps defend against spell interruptions for any spells in its category.
- Healing Magic skill:
- Determines the chance to successfully remove certain more powerful versions of status effects such as Doom or special Curses.
- Increases the amount of Hit Points 'Cure' spells will recover, up to a "soft" cap, and increases the amount of damage done by cure spells to undead.
Job Ratings[]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
White Mage | A+ | 6 | 114 | 276 |
Paladin | C | 5 | 105 | 225 |
Red Mage | C- | 5 | 105 | 220 |
- See Combat Skills for a by-level breakdown of magic skill caps.
Equipment that Enhance this Skill[]
Name | Lvl | Slot | Effects | Jobs |
---|---|---|---|---|
Healing Earring | 35 | Ear | Healing Magic Skill+3 | All Jobs |
Healing Mace | 52 | Weapon (Club) | Healing Magic Skill+7 | WHM |
Warlock's Tights | 56 | Legs | HP+13 MND+3 Healing Magic Skill+10 Enhancing Magic Skill+15 | RDM |
Healer's Mitts | 60 | Hands | MP+10 STR+5 Healing Magic Skill+15 Enmity-4 | WHM |
Druid's Slops | 64 | Legs | Healing Magic Skill+5 Elemental Magic Skill+5 | WHM/BLM/RDM/BRD/SMN |
Healing Torque | 65 | Neck | Healing Magic Skill+7 | All Jobs |
Narval | 67 | Weapon (Polearm) | HP+15 Healing Magic Skill+10 Additional Effect vs. Undead:Water Damage | DRG |
Rune Rod | 70 | Weapon (Club) | Latent Effect: Attack+10 Latent Effect: Healing Magic Skill+6 | WHM/BLM/SMN |
Prelatic Pole | 71 | Weapon (Staff) | INT-4 MND+4 +6 +6 +6 +6 +6 +6 +6 +6 Healing Magic Skill+10 | All Jobs |
Altruistic Cape | 73 | Back | Divine Magic Skill+5 Healing Magic Skill+5 Enfeebling Magic Skill+5 | All Jobs |
Cleric's Pantaloons | 73 | Legs | MP+17 Healing Magic Skill+15 Enmity-2 Elemental Resistance Spells+20 | WHM |
Valor Coronet | 73 | Head | HP+18 Enmity+3 Healing Magic Skill+10 Enhances "Rampart" Effect | PLD |
Duelist's Tabard | 74 | Body | MP+24 AGI+4 Healing Magic Skill+10 Enhances "Fast Cast" Effect | RDM |
Healer's Mitts +1 | 74 | Hands | MP+15 STR+7 MND+7 Healing Magic Skill+15 Enmity-4 | WHM |
Warlock's Tights +1 | 74 | Legs | MP+18 MND+5 Healing Magic Skill+10 Enhancing Magic Skill+15 | RDM |
Cleric's Pantaloons +1 | 75 | Legs | MP+17 MND+5 Healing Magic Skill+15 Enmity-3 Elemental Resistance Spells+22 | WHM |
Duelist's Tabard +1 | 75 | Body | MP+30 AGI+4 Healing Magic Skill+12 Enhances "Fast Cast" Effect | RDM |
Marduk's Shalwar | 75 | Legs | MP+3% CHR+10 Healing Magic Skill+5 Wind Instrument Skill+5 Summoning Magic Skill+5 | WHM/BRD/SMN |
Nashira Manteel | 75 | Body | Healing Magic Skill+5 Dark Magic Skill+5 Magic Accuracy+5 Haste+3% | WHM/BLM/RDM/SMN/BLU |
Phi Necklace | 75 | Neck | MP Recovered While Healing+3 Salvage: Healing Magic Skill+3 Salvage:Enfeebling Magic Skill+3 | All Jobs |
Valor Coronet +1 | 75 | Head | HP+18 MP+18 Healing Magic Skill+10 Enmity+4 Enhances "Rampart" Effect | PLD |
Magic of Vana'diel:Healing Magic |
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HP Recovery Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning |
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