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InnerHorutotoRuins1
InnerHorutotoRuins2
InnerHorutotoRuins3
InnerHorutotoRuins4
Table of Contents:

Connecting Areas | Quests/Missions | NPCs
Chests/Coffers | NMs | Mobs

The term "Horutoto Ruins" refers to the set of ancient towers that are spread across the plains of Sarutabaruta. While no one is certain why these massive structures were built, the powerful magical energy that emanates from them has been the center of Tarutaru scientific investigation for decades.

Connecting Areas

East Sarutabaruta at (I - 7), Escape
Toraimarai Canal at (H - 5)
West Sarutabaruta at (I - 8)

Involved in Quests/Missions

Quest Type Starter Location
  Making Headlines General Naiko-Paneiko   Windurst Waters C-11
  Making the Grade Spell Fuepepe   Windurst Waters L-6
Mission Country Starter Location
  Mission 1-1: The Horutoto Ruins Experiment Windurst Gate Guard   Windurst
  Mission 2-1: Lost for Words Windurst Gate Guard   Windurst
  Mission 3-2: Written in the Stars Windurst Gate Guard   Windurst

Coffer/Chest Contents

Chests
Horutoto Chest Key
Treasure Chests


Gil: 480 - 840
Amber
Amethyst
Lapis Lazuli
Moth Axe
Tourmaline

NPCs Found Here

Name Location Type
  

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Maltha (NM)

22-23

Slime

1

A, L

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Balloon

8-10

Bomb

2

A, S, M

Bat Battalion

12-15

Bat Trio

11

L, H

Battle Bat

17-20

Giant Bat

17

A, L, H

Battue Bats

1-5

Bat Trio

20

A, L, S

Beady Beetle

11-16

Beetle

9

A, S, Sc

Blade Bat

4-6

Giant Bat

11

L, H

Blob

15-18

Slime

3

A, H, Sc

Boggart

22-25

Evil Weapon

6

A, H, M

Goblin Ambusher

14-18

Goblin

2

A, L, S

Goblin Butcher

14-18

Goblin

5

A, L, S

Goblin Gambler

20-23

Goblin

9

A, L, S

Goblin Leecher

20-23

Goblin

9

A, L, S

Goblin Mugger

20-23

Goblin

9

A, L, S

Goblin Thug

1-6

Goblin

21

A, L, S

Goblin Tinkerer

14-18

Goblin

2

A, L, S

Goblin Weaver

1-7

Goblin

14

A, L, S

Magicked Bones

3-8

Skeleton

7

A, H, HP

Wendigo

25-28

Skeleton

11

A, H, HP

Will-o'-the-Wisp

22-25

Bomb

5

A, S, M

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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