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Labyrinth of onzozo

Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | Fishing | Chests/Coffers | NMs | Mobs

This dark, maze-like labyrinth, ruled by the Lord of Onzozo, is littered with the bones of both fallen adventurers and prey alike. The labyrinth is filled with a huge variety of different types of animals, including large numbers of Sea Monks, Coeurls, Cockatrice and Scorpions.

Connecting Areas

Buburimu Peninsula at (G-11)
Escapes to: Buburimu Peninsula (K-6)

Involved in Quests/Missions

Quest Type Starter Location
  A Test of True Love General Carmelo   Port Bastok E-6
  Bugi Soden Weapon Skill Ryoma   Norg H-8
  Yomi Okuri AF (SAM) Gilgamesh   Norg (L-8)

Coffer/Chest Contents

Chests
Onzozo Chest Key
Chests

Gil: 3,600-6,400
Ametrine
Garnet
Goshenite
L'Ancienne *
Map of the Labyrinth of Onzozo **
Onyx
Peridot
Sphene
Turquoise

* Only available if you have the necessary quest active.
** This is automatically received if you do not already have the map.

NPCs Found Here

Name Location Type
  

Weather

Wind Water

Elemental Map
Elementals

Fishing

Fish Cap Body of Water
Coral Fragment
0 All
Rusty Leggings
0

Notorious Monsters Found Here

Hellion | Lord of Onzozo | Megapod Megalops | Mysticmaker Profblix |
Narasimha | Ose | Peg Powler | Soulstealer Skullnix | Ubume

Name

Level

Drops

Steal

Family

Spawns

Notes

Hellion (NM)

66

Doomed

1

A, H, HP

Lord of Onzozo (NM)

74-77

Sea Monk

1
Respawn: 21-24 hr

A, H

Qmark

Crab

1

A, H

Mysticmaker Profblix (NM)

50-52

Goblin

1
Respawn: 2 hr

A, L, S

Narasimha (NM)

75-76

Manticore

1

A, S, Sc

Ose (NM)

74-76

Coeurl

1

A, S, Sc

Peg Powler (NM)

61

Sea Monk

1

A, H

Soulstealer Skullnix (NM)

69-71

Goblin

1

A, L, S

Spawned
Quest

60-65

Roc

1

A

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Cockatrice

50-53

Cockatrice

24
Respawn Time: 16 Minutes

A, S

Air Elemental

During Wind Weather

60-62

Elemental

8

M

Water Elemental

During Water Weather

60-62

Elemental

9

M

Flying Manta

55-59

Sea Monk

17
Respawn: 16 min

A, H

Goblin Alchemist

66-69

Goblin

5
Respawn: 16 min

A, L, S

Goblin Bandit

66-69

Goblin

5
Respawn: 16 min

A, L, S

Goblin Bouncer

51-58

Goblin

13
Respawn: 16 min

A, L, S

Goblin Enchanter

51-58

Goblin

13
Respawn: 16 min

A, L, S

Goblin Hunter

51-58

Goblin

14
Respawn: 16 min

A, L, S

Goblin Mercenary

66-69

Goblin

5
Respawn: 16 min

A, L, S

Goblin Miner

51-58

Goblin

14
Respawn: 16 min

A, L, S

Goblin Poacher

46-49

Goblin

2

A, L, S

Goblin Reaper

46-49

Goblin

2

A, L, S

Goblin Robber

46-49

Goblin

2

A, L, S

Goblin Shepherd

66-69

Goblin

5
Respawn: 16 min

A, L, S

Goblin's Leech

Goblin Shepherd's Pet

48-50

Leech

6

A, L, S

Goblin Trader

46-49

Goblin

1

A, L, S

Labyrinth Leech

45-48

Leech

5

L, H

Labyrinth Manticore

71-74

Manticore

6

A, S, Sc

Mushussu

51-57

Scorpion

15

A, H

Tainted Flesh

60-63

Doomed

2

A, H, HP

Torama

70-73

Coeurl

17
Respawn: 16 min

A, S, Sc

Wyvern

72-75

Wyvern

1

A, S

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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