An armor set from the Dynamis zones, which the player may be rewarded with for defeating the monsters within. The body and leg pieces are a deep maroon color with black trim, while the gloves, shoulders, waist, boots and crown bear complex designs in shades of black and gray. Despite sharing the same basic design as the Temple set, the color change makes confusing the two very difficult.

The set provides a well rounded boost to the Mnk's combat abilities, along with a significant boost to the Mnk's already impressive HP pool and some enhancements to the Mnk abilities Counterstance, Chakra, Subtle Blow, and Kick Attack traits. Combat skills are not neglected either, with an increase in Guarding Skill. To top it off, recovery is aided with an increase to HP recovered while resting.


A hume female in full Melee Attire.

Number of Pieces: 6

Cost to store: 2000g (excluding Melee Cape)

Level Armor Piece
75 Melee Crown RareExclusive

[Head] All Races
DEF: 23 HP +4% STR +5 Enmity -3
"Subtle Blow" +6
Lv. 75 MNK

74 Melee Cyclas RareExclusive

[Body] All Races
DEF: 44 HP +5% VIT +5
Adds "Regen" effect
HP recovered while healing +6
Lv. 74 MNK

73 Melee Gloves RareExclusive

[Hands] All Races
DEF: 15 HP +3% Attack +16
"Subtle Blow" +4
Enhances "Chakra" effect
Lv. 73 MNK

72 Melee Hose RareExclusive

[Legs] All Races
DEF: 31 HP +6% AGI +4
"Kick Attacks" +5
"Subtle Blow" +5
Lv. 72 MNK

71 Melee Gaiters RareExclusive

[Feet] All Races
DEF: 15 HP +4% DEX +4
Guarding skill +12
Enhances "Counterstance" effect
Lv. 71 MNK

70 Melee Cape RareExclusive

[Back] All Races
DEF: 8 VIT +5 MND +5
HP recovered while healing +5
Lv. 70 MNK

Set Summary

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