An armor set from the Dynamis zones, which the player may be rewarded with for defeating the enemies within. The set keeps the animal fur motif of the original, albeit it's color has shifted from white to tan.

Although the set gives benefits to Accuracy, HP and a variety of attribues, its primary focus is on CHR and Charm, both very important to the Beastmaster job. A negative Enmity stat helps maintain the mobs hate on the Beastmaster's pet, and off of its master. Enhancements to Reward and Call Beast help keep the Beastmaster's pet alive, and the HP Recovered While Healing helps reduce downtime while soloing, a skill in which Beastmasters excel.

Number of Pieces: 6

Cost to store: 2000g (excluding Monster Belt)

Level Armor Piece

Monster Helm RareExclusive
[Head] All Races
DEF: 26 HP +19 CHR +4 Parrying skill +3
"Charm" +5
Lv. 71 BST


Monster Jackcoat RareExclusive
[Body] All Races
DEF: 49 HP +21 INT +6
Enhances "Reward" effect
"Charm" +6
Lv. 72 BST


Monster Gloves RareExclusive
[Hands] All Races
DEF: 15 HP +14 AGI +4
Enhances "Call Beast" effect
"Charm" +4
Lv. 75 BST


Monster Trousers RareExclusive
[Legs] All Races
DEF: 34 HP +17 DEX +4
HP Recovered While Healing +3
"Charm" +2
Lv. 73 BST


Monster Gaiters RareExclusive
[Feet] All Races
DEF: 14 HP +13 VIT +4
Enhances "Reward" effect
"Charm" +3
Lv. 74 BST


Monster Belt RareExclusive
[Waist] All Races
DEF: 5 CHR +6 Accuracy +7 Enmity -3
Lv. 70 BST

Set Summary

Community content is available under CC-BY-SA unless otherwise noted.