NewtonMovalpolos.png

Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | Mining | Coffer/Chest | NMs | Mobs

The subterranean city of Movalpolos was dug and built by a tribe of Goblins referred to as the Moblins. Due to the nomadic nature of most Goblins, it is extremely rare for any of these beastmen to reside together in one place, making this community extremely unique. The Moblins are known for their exceptional smithing and alchemy skills. Their achievements include complex drilling apparatuses and floodlights, as well as several advancements in exotic fields such as bionics. It is even rumored that their ability in these areas matches or exceeds that of the scientists in Bastok.

As the Moblins drill through Vana'diel's crust, they are constantly moving their homes, water tanks, and scaffolding. This continuous advancement of Movalpolos makes it difficult to locate the city at any one time. While there are some Moblins who emerge to the surface to sell ores mined from the rock that surrounds their city, most of the tribe's members have cut themselves off from the outside world. This isolation has resulted in a lack of information regarding the city, even among other Goblins.

Why have the Moblins chosen this life underground, and why do they continue to move...?

This area is only accessible if the Chains of Promathia expansion is installed.

Connecting Areas

Involved in Quests/Missions

Quest Type Starter Location
  Return to the Depths General Ayame   Metalworks K-7

NPCs Found Here

Name Location Type
  Sleakachiq J-7 Adventurer's Assistant
  Moblin Showman I-9

Mining

Item Abundance
Copper Ore Uncommon
Tin Ore Uncommon
Zinc Ore Uncommon
Igneous Rock Uncommon
Silver Ore Rare
Aluminum Ore Rare
Iron Ore Rare
Platinum Ore Rare
Darksteel Ore Very Rare
Mythril Ore Very Rare
Gold Ore Very Rare

Mining Map
Mining Points

Weather

Thunder Earth

Elemental Map
Elementals

Coffer/Chest Contents

Coffers
Newton Coffer Key
Coffers
The blue and red gates can be moved by trading a jar of Fire sand to the Furance Hatch.

Gil: 10,640~19,180
Map of Newton Movalpolos **
Painite
Sunstone
Jadeite
Zircon

**Always obtained first, if the character opening the coffer does not have the map.

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Bugbear Matman Unknown Bugbear 1
Goblin Collector Unknown Moblin 1
Mimic Unknown Mimic
Swashstox Beadblinker Unknown Goblin 1
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Bugbear Deathsman 74 - 76 Bugbear
Bugbear Trashman 65 - 67 Bugbear
Bugbear Watchman 71 - 76 Bugbear
Dire Bat 63 - 65 Giant Bat
Earth Elemental 70 - 80 Elemental
Goblin Fireman 66 - 69 Moblin
Goblin Foreman 66 - 69 Moblin
Goblin Hangman 75 - 79 Moblin
Goblin Headman 75 - 79 Moblin
Goblin Junkman 75 - 79 Moblin
Goblin Lengthman 66 - 69 Moblin
Goblin Marksman 75 - 79 Moblin
Goblin Packman 66 - 69 Moblin
Goblin Swordsman 78 - 78 Moblin
Goblin's Bat 61 - 74 Giant Bat
Moblin Aidman 75 - 79 Moblin
Moblin Draftsman 66 - 69 Moblin
Moblin Engineman 75 - 79 Moblin
Moblin Groundman 77 - 77 Moblin
Moblin Roadman 75 - 79 Moblin
Moblin Scalpelman 78 - 80 Moblin
Moblin Tankman 66 - 69 Moblin
Moblin Topsman 75 - 79 Moblin
Moblin Workman 66 - 69 Moblin
Moblin Yardman 66 - 69 Moblin
Nightmare Bats 72 - 74 Triple Bats
Purgatory Bat 72 - 74 Giant Bat
Succubus Bats 63 - 65 Triple Bats
Thunder Elemental 70 - 80 Elemental
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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