Introduction

Some weapons have the possibility of attacking more than one time per round. For most weapons the "occasionally" means that the additional attacks are executed 30% to 50% of the time.

Notes

  • This ability acts like, but does not stack with, the Double Attack or Triple Attack job traits. It is believed that the weapon effect is determined first, and, if executed, the job traits will not execute. If the weapon effect does not execute then the job traits will have the possibility of executing.
    • Jailer/Virtue Stone weapons can proc with a double/triple attack, resulting in an extra attack. Jailer/Virtue Stone weapons and Double/Triple attack can only proc on the first hit of the attack.
  • This ability is active regardless of Dual Wield. It will work regardless of whether the weapon is placed in the main or the offhand.
  • This ability cannot activate during weapon skills.

Equipment

Level Name Type Occasionally Attacks X Times
50 Mercurial Kris Dagger 2 to 3
50 Soboro Sukehiro Great Katana 2 to 3
62 Mercurial Sword Great Sword 2 to 4
63 Kraken Club Club 2 to 8
63 Octave Club Club Main Job level a multiple of 2: 2
Main Job level a multiple of 4: 2 to 4
Main Job level a multiple of 8: 2 to 8
68 Dark Amood/Dark Amood +1 Great Axe First Quarter Moon: 2
70 Joyeuse Sword 2
70 Mercurial Pole Staff 2 to 4
70 Ridill Sword 2 to 3
73 Faith Baghnakhs Hand-to-Hand Virtue Stone Equipped: 2
73 Fortitude Axe Great Axe Virtue Stone Equipped: 2
73 Hope Staff Staff Virtue Stone Equipped: 2
73 Justice Sword Sword Virtue Stone Equipped: 2
73 Love Halberd Polearm Virtue Stone Equipped: 2
73 Prudence Rod Club Virtue Stone Equipped: 2
73 Temperance Axe Axe Virtue Stone Equipped: 2
75 Amood/Amood +1 Great Axe First Quarter Moon: 2
75 Bahamut's Zaghnal Scythe 2 to 3
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