A secretive hermit said to be hoarding the wisdom of ages. Ramuh aids the summoner by using his staff to call forth electricity and lightning.
Summoners can acquire the ability to summon the avatar Ramuh by defeating Ramuh Prime in either the Trial Size Trial by Lightning quest at level 20, or the Trial by Lightning quest at a much higher level (65+).
|Traits||Magic Attack Bonus I andAttack Bonus I 10|
Has 82 INT at 75.
All of Ramuh's Blood Pacts are Lightning-based.
|Judgment Bolt||1||LVx2||T||R||Required MP: Caster's level x2. Uses all MP and deals lightning elemental damage to enemies within Area of Effect.|
|Shock Strike||1||6||S||R||Stuns target.|
|Thunder II||10||24||T||R||Deals lightning elemental damage.|
|Thunderspark||19||38||T||R||Deals lightning damage and paralyzes enemies within Area of Effect.|
|Rolling Thunder||31||52||W||Gives party members within Area of Effect the effect of "Enthunder." Lasts 60 seconds. Each summoning magic skill level over the current skill level cap will add two seconds to the duration.|
|Lightning Armor||42||91||W||Gives party members within Area of Effect the effect of "Shock Spikes." Lasts 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration up to a maximum of 180 seconds.|
|Thunder IV||60||118||T||R||Deals lightning elemental damage.|
|Chaotic Strike||70||164||R||Delivers a threefold attack that stuns target.|
|Thunderstorm||75 (Costs 3 Merit Points)||182||T||R||Deals lightning damage to an enemy. Varies with TP. Additional merits add a 40% TP Bonus each.|
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst.
2 R/W column indicates if the ability is activated using the Blood Pact: Rage or Blood Pact: Ward pet commands.
- Ramuh is also the name of a server.
|Magic of Vana'diel: Summoning Magic|