Ro'Maeve
Map Acquisition

Table of Contents:
Connecting Areas | Quests/Missions
Weather | Fishing | NMs | Mobs

This ampitheater-like area is comprised of a series of levels leading up to the top, where one can enter the Hall of the Gods. The high walls made of a bone-like material make for a labyrinthine atmosphere, where dangerous beasts can lurk behind the next turn. Caution is suggested when traversing this dangerous area.

Connecting Areas

Hall of the Gods at (H-3)
Sanctuary of Zi'Tah at (H-11)

Involved in Quests/Missions

Quest Type Starter Location
  Divine Might General Yve'noile   Shrine of Ru'Avitau (-)
  Orastery Woes Weapon Skill (Club) Kuroido-Moido   Port Windurst (E-7)
Mission Country Starter Location
  Bastok Mission 7-1:The Final Image Bastok Bastok Gate Guard   Bastok
  Windurst Mission 8-1:Vain Windurst Windurst Gate Guard   Windurst
  Windurst Mission 9-2:Moon Reading Windurst Windurst Gate Guard   Windurst

Fishing

Fish Cap Body of Water
Crayfish
7 All
Silver Ring
0
Copper Ring
0

Weather

Thunder Water

Elemental Maps
Elementals

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Eldhrimnir
Spawned: Quest
Unknown Magic Pot 1
Mokkurkalfi
Spawned: Mission
Unknown Golem 2
Nightmare Vase 76 - 78 Magic Pot 1 A, M
Shikigami Weapon 77 - 80 Evil Weapon 1 A, L, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Apocalyptic Weapon 78 - 80 Evil Weapon 21 A, L, H, M
Cannonball 67 - 68 Bomb 4

Spawns During: Fog

A, S, M
Cursed Puppet 65 - 69 Doll 29 A, M
Darksteel Golem 80 - 82 Golem 8 A, S, M
Infernal Weapon 79 - 81 Evil Weapon 21 A, L, H, M
Killing Weapon 60 - 64 Evil Weapon 37 A, L, H, M
Magic Flagon 68 - 70 Magic Pot 40 A, M
Mythril Golem 69 - 70 Golem 3 A, S, M
Ominous Weapon 61 - 63 Evil Weapon 29 A, L, H, M
Thunder Elemental 78 - 79 Elemental 3

Spawns During: Lightning Weather

A, M
Water Elemental 78 - 79 Elemental 3

Spawns During: Water Weather

A, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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