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The coniferous forest that is at the entrance to the Li'Telor region. At noon little light reaches the forest floor, blocked by trees that are thousands of years old. However throughout the forest are crystals that are illuminated and shine onto their surroundings eerily even during the day. Here was believed by the people of Vanadiel to be the region of gods, and was rare for people to visit unless on pilgrimage to Ro Maeve, or Goblin Highwaymen.
Connecting Areas[]
- Meriphataud Mountains (E-12)
- The Boyahda Tree (J-12) (K-12)
- Ro'Maeve (F-5)
Involved in Quests/Missions[]
Quest |
Type |
Starter |
Location |
EF: The Sanctuary of Zi'Tah | Expeditionary Force | --- | --- |
Forge Your Destiny | Samurai Job Flag | Jaucribaix | Norg (K-8) |
Garrison/The Sanctuary of Zi'Tah | Garrison | --- | --- |
Lovers in the Dusk | General | Carmelo | Port Bastok (E-6) |
Soul Searching | General | --- | Sanctuary of Zi'Tah (-) |
The Sacred Katana | Artifact Armor | Jaucribaix | Norg (K-8) |
The Weight of Your Limits | Weaponskill | Iron Eater | Metalworks (J-8) |
Mission | Country | Starter | Location |
Zilart Mission 5:Headstone Pilgrimage | Zilart | --- | --- |
Fishing[]
Chocobo Digging[]
|
NPCs Found Here[]
Weather[]
|
Notorious Monsters Found Here[]
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
1 |
A, H, HP
| ||||||||||||
1 |
A, H
| ||||||||||||
1 |
A, S
| ||||||||||||
1 |
A, H
| ||||||||||||
56-57 |
1 |
A, L, H | |||||||||||
1 |
A, L | ||||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |
Mobs Found Here[]
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
25-29 |
Goblin |
8
|
A, L, S | ||||||||||
25-29 |
Goblin |
9 |
A, L, S | ||||||||||
25-29 |
Goblin |
12
|
A, L, S | ||||||||||
|
25-28 |
Pugil |
|
A, H | |||||||||
|
25-28 |
Crab |
|
A, H | |||||||||
26-28 |
Giant Bat |
38 |
A, L, H | ||||||||||
31-34 |
Goblin |
4 |
A, L, S | ||||||||||
31-34 |
Goblin |
7 |
A, L, S | ||||||||||
|
34-37 |
Pugil |
|
A, H | |||||||||
35-40 |
Leech |
7 |
H, Sc
| ||||||||||
39-42 |
Bat Trio |
50 |
A, L, H | ||||||||||
40-43 |
Goobbue |
13
|
A, H, L | ||||||||||
41-44 |
Fly |
45 |
L, H | ||||||||||
41-46 |
Funguar |
58 |
L, H | ||||||||||
42-46 |
Goblin |
6 |
A, L, S
| ||||||||||
42-46 |
Goblin |
7 |
A, L, S | ||||||||||
42-46 |
Goblin |
11 |
A, L, S | ||||||||||
42-46 |
Goblin |
4 |
A, L, S | ||||||||||
|
42-45 |
Crab |
|
A, H | |||||||||
42-45 |
Leech |
47 |
L, H, Sc | ||||||||||
44-47 |
Coeurl |
31 |
A, S, Sc | ||||||||||
45-47 |
Ghost |
7 |
A, H, HP | ||||||||||
46-50 |
Hound |
20 |
A, H, HP | ||||||||||
|
47-50 |
Pugil |
|
A, H | |||||||||
47-49 |
Bomb |
4 |
A, S, M | ||||||||||
48-49 |
Elemental |
4 |
A, M | ||||||||||
48-49 |
Elemental |
4 |
A, M | ||||||||||
49-50 |
Golems |
17 |
A, S, M | ||||||||||
49-53 |
Skeleton |
19 |
A, H, HP | ||||||||||
20-24 |
Skeleton |
9 |
A, H, HP | ||||||||||
54-58 |
Goblin |
2 |
A, L, S | ||||||||||
54-58 |
Goblin |
2 |
A, L, S | ||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |