Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | Fishing | Chocobo Digging | NMs | Mobs
|}
The coniferous forest that is at the entrance to the Li'Telor region. At noon little light reaches the forest floor, blocked by trees that are thousands of years old. However throughout the forest are crystals that are illuminated and shine onto their surroundings eerily even during the day. Here was believed by the people of Vanadiel to be the region of gods, and was rare for people to visit unless on pilgrimage to Ro Maeve, or Goblin Highwaymen.
Connecting Areas[]
- Meriphataud Mountains (E-12)
- The Boyahda Tree (J-12) (K-12)
- Ro'Maeve (F-5)
If you see a quest that is listed as Yes but is not working properly please report it on GitHub. Make sure to list as many details as possible when describing what is not working. If there happens to already be a report on that quest regarding your problem, just add your experience to that report.
Legend[]
Yes = Quest is in game and working
Yes but bugged = Quest is in game but not working properly and being worked on or in que to be worked on.
No = Not in game yet but is planned
Involved in Quests/Missions[]
Quest |
Type |
Starter |
Location |
Available? |
EF: The Sanctuary of Zi'Tah | Expeditionary Force | --- | --- | |
Forge Your Destiny | Samurai Job Flag | Jaucribaix | Norg (K-8) | |
Garrison/The Sanctuary of Zi'Tah | Garrison | --- | --- | |
Lovers in the Dusk | General | Carmelo | Port Bastok (E-6) | |
Soul Searching | General | --- | Sanctuary of Zi'Tah (-) | No |
The Sacred Katana | Artifact Armor | Jaucribaix | Norg (K-8) | |
The Weight of Your Limits | Weaponskill | Iron Eater | Metalworks (J-8) | |
Mission | Country | Starter | Location | |
Zilart Mission 5:Headstone Pilgrimage | Zilart | --- | --- |
Fishing[]
Chocobo Digging[]
|
NPCs Found Here[]
Weather[]
|
Notorious Monsters Found Here[]
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
1 |
A, H, HP
| ||||||||||||
1 |
A, H
| ||||||||||||
1 |
A, S
| ||||||||||||
1 |
A, H
| ||||||||||||
56-57 |
1 |
A, L, H | |||||||||||
1 |
A, L | ||||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |
Mobs Found Here[]
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
25-29 |
Goblin |
8
|
A, L, S | ||||||||||
25-29 |
Goblin |
9 |
A, L, S | ||||||||||
25-29 |
Goblin |
12
|
A, L, S | ||||||||||
|
25-28 |
Pugil |
|
A, H | |||||||||
|
25-28 |
Crab |
|
A, H | |||||||||
26-28 |
Giant Bat |
38 |
A, L, H | ||||||||||
31-34 |
Goblin |
4 |
A, L, S | ||||||||||
31-34 |
Goblin |
7 |
A, L, S | ||||||||||
|
34-37 |
Pugil |
|
A, H | |||||||||
35-40 |
Leech |
7 |
H, Sc
| ||||||||||
39-42 |
Bat Trio |
50 |
A, L, H | ||||||||||
40-43 |
Goobbue |
13
|
A, H, L | ||||||||||
41-44 |
Fly |
45 |
L, H | ||||||||||
41-46 |
Funguar |
58 |
L, H | ||||||||||
42-46 |
Goblin |
6 |
A, L, S
| ||||||||||
42-46 |
Goblin |
7 |
A, L, S | ||||||||||
42-46 |
Goblin |
11 |
A, L, S | ||||||||||
42-46 |
Goblin |
4 |
A, L, S | ||||||||||
|
42-45 |
Crab |
|
A, H | |||||||||
42-45 |
Leech |
47 |
L, H, Sc | ||||||||||
44-47 |
Coeurl |
31 |
A, S, Sc | ||||||||||
45-47 |
Ghost |
7 |
A, H, HP | ||||||||||
46-50 |
Hound |
20 |
A, H, HP | ||||||||||
|
47-50 |
Pugil |
|
A, H | |||||||||
47-49 |
Bomb |
4 |
A, S, M | ||||||||||
48-49 |
Elemental |
4 |
A, M | ||||||||||
48-49 |
Elemental |
4 |
A, M | ||||||||||
49-50 |
Golems |
17 |
A, S, M | ||||||||||
49-53 |
Skeleton |
19 |
A, H, HP | ||||||||||
20-24 |
Skeleton |
9 |
A, H, HP | ||||||||||
54-58 |
Goblin |
2 |
A, L, S | ||||||||||
54-58 |
Goblin |
2 |
A, L, S | ||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |