Start NPC:   Gulmama - Northern San d'Oria (E-7)
  San d'Oria Reputation 6
  Items Needed:   None
  Title:   Heir of the Great Ice
  Repeatable:   Yes
  Reward:   Ability to summon Shiva or
  10,000g or
  Rust 'B' Gone or
  Ice Belt or
  Ice Ring or
  Shiva's Claws

  Previous Quest:   None
  Next Quest:   The Moonlit Path
  Mama Mia


  • To get to the Cloister of Frost from the Fei'Yin front door, take a right out of the first room and follow that path for awhile. Keep straight when you have a choice, and eventually you will come to stairs at G-9. Go down the stairs and take the first left you come to beyond the stairs and once you come to a room, take the NW passage. Follow that path and take the first left. You will come to a large room full of Utukkus, Golems and Bats. Follow the right wall in the room north until you come to another passageway which you should take. You will walk through a couple of rooms with Spectres and you will eventually see some Weapons. Shortly past then you will zone into the Cloister of Frost.
General Notes
  • Everyone who is involved in the fight must have a tuning fork of the correct protocrystal. *There is no cap on this battle.
  • There is a 30-minute time limit.
  • Appropriate bar- spells, elemental Torques (or Enhancing Torque), and Mal- rings can be helpful for the fight.
  • You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside.
  • The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants.
  • It is important to keep the correct Bar-spell up at all times.
  • It is strongly recommended to fight each avatar on the day it is weak to (i.e. Shiva on Firesday) and even more strongly recommended NOT to fight the avatar on its day (i.e. Shiva on Iceday). Spells of each element are much stronger on their specific day of the week.
  • Each Trial By quest is repeatable, but only once per real life day.
  • Each time you complete the quest, you can choose one reward from the list, which varies from avatar to avatar.
  • In order to get the Fenrir quest (The Moonlit Path), you have to have whispers (key items) from all six elemental avatars. This means that you can't turn them in for reward until you have all six, at which point you can give them to the Fenrir quest giver (Leepe-Hoppe in Windurst Waters).
  • Each quest giver is a Tarutaru who stands next to a non-tarutaru warrior. If you don't have sufficient fame, the Taru will just complain about being hurt a lot while his or her companion will discuss perseverance and not giving up. If you have sufficient fame, the Tarutaru will give you the tuning fork. The non-Taru will give you a Trial Size Tuning Fork if you have met the requirements for that quest.

Game Description

Client: Gulmama (Watchtower, Northern San d'Oria)

Ring the tuning fork of ice upon the protocrystal in Fei'Yin. A path will open to the trial that awaits.
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